Updated as soon as we become aware that a user is harming the trust and integrity of the Metin2 community. Later edit: Only intrested in offers from Devs with good reputation and feedback! if you dont have any of these and 0 content on this platform, please dont contact me.Be careful with untrusted users, you should always favor known and trusted users. If anyone wants to offer his support, please reach out. Not sure if i can purchase this kind of support here, but if not in line with the rules, please delete it. special inventory for Materials, Books, Materials Display HP value percentage and drop on all mobs, options to sell/ destroy or transform in energy fragments when dropping items display change of advancement and keep window open when upgrading etc.) 4 inventories 6,7,8 skills list of bonuses on Character page, Mission page by category and many more)Īdd few customizations that i saw available on other servers (e.g. Update everything needed to bring it up to date (e.g. Setup complete Homepage and Item Shop - i want the server to be personal, only me and my friends to be able to play so registration and download should be possible only based on invitation) Start from Source & Serverfile shared here I am a new joiner on this platfom, just an honest player that is tired of pumping money to official servers and want to own my server. Thanks in advice to everyone for helping me.ĪkimboSlices, just a newbie with a 18 years old dream. So, you're the experts.can you help me fixing this problem? I've thought that I had to change the "*.gr2" animation file and add there my "road shatter", cause the other files are for visual effects. I just wanted to add some poligon shatters to some skills, to make it more "realistic", but it seems I have to leave my tries failed. I'm looking for this problem for 2 weeks and nothing changed. I've been able to load character and its skeleton, but it didn't work with animation. Recently I've tried it using noesis (won't export even with "Export done" message) I've tried different plugins/exporters but none worked properly. Is it possible that in 2024 there's no tools and fixes to open them in a newer 3dsmax versions?Īnyway, I've tried dozen of tutorials shown in this forum but I can't still load the animation in 3dsmax (even using "max 7/8"). Hello everyone, I'm here to ask you for help in modifying skills animations. PS: This module is for people who know what they've to do and know to read the code and make it work as they want, not for beginners.Īs i said, don't ask for support implementation, the module doesn't contain all resources, is just for "developers". I said in the main post, this is just the python module part, the dictionary with config is just for live-test-debug, you've to parser how you want, from source client which is sended by a packet from server bla bla, is ur business how you want to do it, not mine, there's missing some things, you can get the classes/funcs and extend with your features/design etc. 'ANNUALLY' - 1 event = 1 object << Insert the event by a specific month, week from month and day from week. 'MONTHLY' = 1 event = 1 object << Insert the event by a specific day of month. 'DAILY' - 1 event = 336-372 objects (1 * 28-31 * 12) << Insert the event for all days in each month. 'WEEKLY' - 1 event = 48 objects (1 * 4 * 12) << Insert the event by a specific day of week for each month. The struct of the dictionary need to get it like EVENTS_CALENDAR_DICT = calendar.GetEventsData() EVENTS_CALENDAR_DICT is just a configuration for.
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